"VertexLitGeneric" { "$basetexture" "models\weapons\c_items\c_demo_sultan_sword" "$phong" "1" "$phongexponent" "25" "$phongboost" "2.5" "$phongfresnelranges" "[.25 .5 20]" "$halflambert" "1" "$basemapalphaphongmask" "1" // Rim lighting parameters "$rimlight" "1" "$rimlightexponent" "4" "$rimlightboost" "2" "$glowcolor" "1" // Cloaking "$cloakPassEnabled" "1" "$sheenPassEnabled" "1" "$sheenmap" "cubemaps\cubemap_sheen001" "$sheenmapmask" "Effects\AnimatedSheen\animatedsheen0" "$sheenmaptint" "[ 1 1 1 ]" "$sheenmapmaskframe" "0" "$sheenindex" "0" "$yellow" "0" "Proxies" { "AnimatedWeaponSheen" { "animatedtexturevar" "$sheenmapmask" "animatedtextureframenumvar" "$sheenmapmaskframe" "animatedtextureframerate" "40" } "invis" { } "ModelGlowColor" { "resultVar" "$glowcolor" } "Equals" { "srcVar1" "$glowcolor" "resultVar" "$selfillumtint" } "Equals" { "srcVar1" "$glowcolor" "resultVar" "$color2" } "YellowLevel" { "resultVar" "$yellow" } "Multiply" { "srcVar1" "$color2" "srcVar2" "$yellow" "resultVar" "$color2" } } }