"vertexlitgeneric" { "$basetexture" "models/i6nis/foxy/foxy_skeleton" "$bumpmap" "models/i6nis/foxy/flat_normal" $halflambert 0 $phong 1 $diffuseexp 1 "$lightwarptexture" "models/lightwarps/weapon_lightwarp" "$color2" "{215 215 215}" $phongfresnelranges "[2 .9 1]" $phongboost 0.05 $phongexponent 10 }