"VertexLitGeneric" { "$basetexture" "models/player/engieplayer/engineer_handR" "$basemapalphaphongmask" "1" "$phong" "1" "$phongexponent" "80" "$phongboost" "1" "$lightwarptexture" "models/player/engieplayer/engineer_hands_lightwarp" "$phongfresnelranges" "[1 5 10]" "$halflambert" "1" // Rim lighting parameters "$rimlight" "1" // To enable rim lighting (requires phong) "$rimlightexponent" "4" // Exponent for phong component of rim lighting "$rimlightboost" "2" // Boost for ambient cube component of rim lighting }