"VertexLitGeneric" //"Modulate" { "$basetexture" "models\player\saxton_hale\sniper_lens" "$envmap" "env_cubemap" "$envmapcontrast" ".5" "$envmaptint" " [1 .8 .4]" // "$envmapmask" "models\player\sniper\sniper_lens_specular" "$translucent" 1 // "$additive" 1 "$model" "1" // Cloaking "$cloakPassEnabled" "1" "Proxies" { "spy_invis" { } } }