"VertexlitGeneric" { "$basetexture" "models/tdmcars/raptor/plastic2" "$bumpmap" "models/tdmcars/raptor/plastic2_nrm" "$blendtintbybasealpha" 1 "$nodecal" 1 "$halflambert" 1 "$phong" "1" "$phongboost" ".1" "$phongfresnelranges" "[.5 .2 2]" "$phongexponent" 3 }