"VertexlitGeneric" { "$basetexture" "models/tdmcars/shared/blue" "$bumpmap" "models/tdmcars/shared/glass_nm" "$nodecal" "1" "$translucent" 1 "$phong" 1 "$phongtint" "[0.2 0.6 0.7]" "$phongexponent" 3 "$phongfresnelranges" "[0.8 0.0 2]" "$envmap" "env_cubemap" "$envmaptint" "[0.5 0.5 0.5]" "$normalmapalphaenvmapmask" 1 }