"VertexLitGeneric" { "$basetexture" "models/vehicles/body" "$bumpmap" "models/vehicles/body_normal" "$envmap" "env_cubemap" "$envmaptint" "[.5 .5 .5]" //"$basemapalphaphongmask" "1" "$phong" "1" "$phongexponenttexture" "models/vehicles/body_exp" "$phongboost" ".5" //"$lightwarptexture" "models/vehicles/pickup_lightwarp" "$phongfresnelranges" "[1 1.5 1]" }