"VertexLitGeneric" { "$basetexture" "models/vehicles/citizen_body" "$basemapalphaphongmask" "1" "$phong" "1" "$phongexponent" "60" "$phongboost" "1" //"$lightwarptexture" "models/vehicles/pickup_lightwarp" "$phongfresnelranges" "[1 1.5 1]" "$rimlight" 1 "$ambientocclusion" "1" }