"VertexLitGeneric" { "$basetexture" "models/vehicles/interior" "$bumpmap" "models/vehicles/interior_normal" "$envmap" "env_cubemap" "$envmaptint" "[.5 .5 .5]" "$phong" "1" "$phongexponenttexture" "models/vehicles/interior_exp" "$phongboost" ".3" //"$lightwarptexture" "models/vehicles/pickup_lightwarp" "$phongfresnelranges" "[1 1.5 1]" "$ambientocclusion" "1" }