"VertexLitGeneric" { "$basetexture" "models/vehicles/w_sniperrifle01" "$bumpmap" "models/vehicles/w_sniperrifle_normal" "$phong" "1" "$phongexponent" "20" "$phongboost" "6" "$lightwarptexture" "models/vehicles/weapon_lightwarp" "$phongfresnelranges" "[.25 .5 1]" "$tempvar" "0" "$basephongexponent" "20" "$basephongboost" "6" "$commadd_phongexponent" "30" "$commadd_phongboost" "22.5" "$commweapon" "0" "$rimlight" "1" "$rimlightexponent" "4" "$rimlightboost" "2" "$glowcolor" "1" // Cloaking "$cloakPassEnabled" "1" "Proxies" { "weapon_invis" { } "ModelGlowColor" { "resultVar" "$glowcolor" } "Equals" { "srcVar1" "$glowcolor" "resultVar" "$selfillumtint" } "Equals" { "srcVar1" "$glowcolor" "resultVar" "$color2" } "CommunityWeapon" { "resultVar" "$commweapon" } "Multiply" { "srcVar1" "$commweapon" "srcVar2" "$commadd_phongexponent" "resultVar" "$tempvar" } "Add" { "srcVar1" "$tempvar" "srcVar2" "$basephongexponent" "resultVar" "$phongexponent" } "Multiply" { "srcVar1" "$commweapon" "srcVar2" "$commadd_phongboost" "resultVar" "$tempvar" } "Add" { "srcVar1" "$tempvar" "srcVar2" "$basephongboost" "resultVar" "$phongboost" } } }