"VertexLitGeneric" { "$basetexture" "models/vehicles/wheels" "$surfaceprop" "default" "$bumpmap" "models/vehicles/wheels_normal" //phong properties "$phong" "1" "$phongboost" "[.5]" "$phongexponenttexture" "models/vehicles/wheels_exp" "$phongfresnelranges" "[1 2 5]" //"$lightwarptexture" "models/vehicles/pickup_lightwarp" //"$rimlight" "1" //"$rimlightexponent" "1" }