"vertexlitgeneric" { "$basetexture" "models/vince_sf/chriswalker/ID_2_D" $bumpmap "models/vince_sf/chriswalker/ID_2_N" $halflambert 0 $phong 1 $diffuseexp 1 $phongfresnelranges "[.01 .15 1]" $phongtint "[0.8 0.8 1]" $phongboost 20 $phongexponent 20 $ambientocclusion 1 $seamless_detail 1 $seamless_scale ".005" }