// mvm_orl_lro.bsp function RunOnce() { for (local e; e = Entities.FindByClassname(e, "env_fog_controller");) NetProps.SetPropFloat(e, "m_fog.farz", -1.0) } Events <- { function OnGameEvent_recalculate_holidays(_) { if (GetRoundState() != Constants.ERoundState.GR_STATE_PREROUND) return RegisterFix("Fixed FarZ clip plane void being visible through fog.") } }